using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RoadSign : MonoBehaviour
{
    public SpriteRenderer spriteRenderer;
    public Sprite roadWorkAhead;
    public Sprite endRoadWork;

    public void SetRoadWorkAhead()
    {
        spriteRenderer.sprite = roadWorkAhead;
    }

    public void SetEndRoadWork()
    {
        spriteRenderer.sprite = endRoadWork;
    }
}
